![]() If (feature_level.MaxSupportedFeatureLevel = D3D_FEATURE_LEVEL_12_2) NVIDIA GeForce RTX and NVIDIA Quadro RTX GPUsįor developers: to check the support of the feature level 12_2, you can use the following code:ĭ3D12_FEATURE_DATA_FEATURE_LEVELS feature_level ĭ3D_FEATURE_LEVEL requested = D3D_FEATURE_LEVEL_12_2 įeature_level.pFeatureLevelsRequested = &requested ĭ3d12_device->CheckFeatureSupport(D3D12_FEATURE_FEATURE_LEVELS, &feature_level, sizeof(feature_level)).The feature level 12_2 will be supported by the following hardware: This new feature level 12_2 is the official feature level of DirectX 12 Ultimate (see HERE and HERE).Ī feature level 12_2 graphics hardware has the following capabilities: In this article, Microsoft has introduced the new feature level 12_2 (or D3D_FEATURE_LEVEL_12_2 for developers). A feature level defines an additional set of functionalities and capabilities implemented by the graphics hardware. Feature levels in the world of Direct3D 12 are like extensions in the world of OpenGL / Vulkan.
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